|
Uranium
Application Framework
|
Public Member Functions | |
| None | __init__ (self, Optional["SceneNode"] node=None) |
| None | setNode (self, "SceneNode" node) |
| Optional["SceneNode"] | getNode (self) |
| None | clear (self) |
| "SceneNodeDecorator" | __deepcopy__ (self, Dict[int, object] memo) |
Protected Attributes | |
| _node = node | |
The point of a SceneNodeDecorator is that it can be added to a SceneNode, where it then provides decorations Decorations are functions of a SceneNodeDecorator that can be called (except for functions already defined in SceneNodeDecorator). :sa SceneNode
| None UM.Scene.SceneNodeDecorator.SceneNodeDecorator.clear | ( | self | ) |
Clear all data associated with this decorator. This will be called before the decorator is removed