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| TriangulatedImplicitSurface (const Ref< KeyVal > &) |
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Ref< Volume > | volume_object () const |
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double | isovalue () const |
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void | init () |
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int | inited () const |
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| TriangulatedSurface (const Ref< KeyVal > &) |
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int | verbose () const |
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void | verbose (int v) |
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void | set_integrator (const Ref< TriangleIntegrator > &) |
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void | set_fast_integrator (const Ref< TriangleIntegrator > &) |
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void | set_accurate_integrator (const Ref< TriangleIntegrator > &) |
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virtual Ref< TriangleIntegrator > | integrator (int itri) |
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virtual Ref< TriangleIntegrator > | fast_integrator (int itri) |
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virtual Ref< TriangleIntegrator > | accurate_integrator (int itri) |
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void | add_triangle (const Ref< Vertex > &, const Ref< Vertex > &, const Ref< Vertex > &) |
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Ref< Edge > | find_edge (const Ref< Vertex > &, const Ref< Vertex > &) |
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virtual void | complete_surface () |
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virtual void | remove_short_edges (double cutoff_length=1.0e-6, const Ref< Volume > &vol=0, double isoval=0.0) |
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virtual void | remove_slender_triangles (int remove_slender, double height_cutoff, int remove_small, double area_cutoff, const Ref< Volume > &vol=0, double isoval=0.0) |
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virtual void | fix_orientation () |
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virtual void | clear () |
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int | nvertex () const |
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Ref< Vertex > | vertex (int i) const |
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int | vertex_index (const Ref< Vertex > &o) |
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int | nedge () const |
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Ref< Edge > | edge (int i) const |
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int | edge_index (const Ref< Edge > &o) |
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int | ntriangle () const |
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Ref< Triangle > | triangle (int i) const |
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int | triangle_index (const Ref< Triangle > &o) |
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int | triangle_vertex (int i, int j) const |
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int | triangle_edge (int i, int j) const |
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int | edge_vertex (int i, int j) const |
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void | compute_values (Ref< Volume > &) |
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virtual double | flat_area () |
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virtual double | flat_volume () |
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virtual double | area () |
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virtual double | volume () |
| virtual void | print (std::ostream &o=ExEnv::out0()) const |
| | Print the object.
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virtual void | print_vertices_and_triangles (std::ostream &o=ExEnv::out0()) const |
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virtual void | print_geomview_format (std::ostream &o=ExEnv::out0()) const |
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virtual void | render (const Ref< Render > &render) |
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void | topology_info (std::ostream &o=ExEnv::out0()) |
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void | topology_info (int nvertex, int nedge, int ntri, std::ostream &o=ExEnv::out0()) |
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| DescribedClass (const DescribedClass &) |
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DescribedClass & | operator= (const DescribedClass &) |
| ClassDesc * | class_desc () const throw () |
| | This returns the unique pointer to the ClassDesc corresponding to the given type_info object.
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const char * | class_name () const |
| | Return the name of the object's exact type.
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int | class_version () const |
| | Return the version of the class.
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int | lock_ptr () const |
| | Lock this object.
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int | unlock_ptr () const |
| | Unlock this object.
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void | use_locks (bool inVal) |
| | start and stop using locks on this object
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refcount_t | nreference () const |
| | Return the reference count.
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refcount_t | reference () |
| | Increment the reference count and return the new count.
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refcount_t | dereference () |
| | Decrement the reference count and return the new count.
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int | managed () const |
| void | unmanage () |
| | Turn off the reference counting mechanism for this object.
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int | managed () const |
| | Return 1 if the object is managed. Otherwise return 0.
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| Identifier | identifier () |
| | Return the Identifier for this argument.
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void | clear_int_arrays () |
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void | complete_ref_arrays () |
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void | complete_int_arrays () |
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void | recompute_index_maps () |
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void | add_triangle (const Ref< Triangle > &) |
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void | add_vertex (const Ref< Vertex > &) |
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void | add_edge (const Ref< Edge > &) |
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virtual Triangle * | newTriangle (const Ref< Edge > &, const Ref< Edge > &, const Ref< Edge > &, int orientation) const |
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virtual Edge * | newEdge (const Ref< Vertex > &, const Ref< Vertex > &) const |
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| RefCount (const RefCount &) |
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RefCount & | operator= (const RefCount &) |
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int | _verbose |
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int | _debug |
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int | _completed_surface |
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std::set< Ref< Vertex > > | _vertices |
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std::set< Ref< Edge > > | _edges |
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std::set< Ref< Triangle > > | _triangles |
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std::map< Ref< Vertex >, int > | _vertex_to_index |
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std::map< Ref< Edge >, int > | _edge_to_index |
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std::map< Ref< Triangle >, int > | _triangle_to_index |
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std::vector< Ref< Vertex > > | _index_to_vertex |
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std::vector< Ref< Edge > > | _index_to_edge |
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std::vector< Ref< Triangle > > | _index_to_triangle |
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int ** | _triangle_vertex |
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int ** | _triangle_edge |
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int ** | _edge_vertex |
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int | _have_values |
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std::vector< double > | _values |
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Ref< TriangleIntegrator > | _integrator |
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Ref< TriangleIntegrator > | _fast_integrator |
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Ref< TriangleIntegrator > | _accurate_integrator |
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std::map< Ref< Vertex >, std::set< Ref< Edge > > > | _tmp_edges |