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| Render (const Ref< KeyVal > &) |
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Ref< Material > | default_material () |
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Ref< Appearance > | default_appearance () |
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Ref< Transform > | default_transform () |
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void | default_material (const Ref< Material > &m) |
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void | default_appearance (const Ref< Appearance > &a) |
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void | default_transform (const Ref< Transform > &t) |
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virtual void | clear ()=0 |
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virtual void | render (const Ref< RenderedObject > &) |
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virtual void | animate (const Ref< AnimatedObject > &) |
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virtual void | set (const Ref< RenderedObjectSet > &) |
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virtual void | sphere (const Ref< RenderedSphere > &) |
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virtual void | polygons (const Ref< RenderedPolygons > &)=0 |
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virtual void | polylines (const Ref< RenderedPolylines > &)=0 |
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| DescribedClass (const DescribedClass &) |
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DescribedClass & | operator= (const DescribedClass &) |
| ClassDesc * | class_desc () const throw () |
| | This returns the unique pointer to the ClassDesc corresponding to the given type_info object.
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const char * | class_name () const |
| | Return the name of the object's exact type.
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int | class_version () const |
| | Return the version of the class.
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| virtual void | print (std::ostream &=ExEnv::out0()) const |
| | Print the object.
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int | lock_ptr () const |
| | Lock this object.
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int | unlock_ptr () const |
| | Unlock this object.
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void | use_locks (bool inVal) |
| | start and stop using locks on this object
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refcount_t | nreference () const |
| | Return the reference count.
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refcount_t | reference () |
| | Increment the reference count and return the new count.
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refcount_t | dereference () |
| | Decrement the reference count and return the new count.
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int | managed () const |
| void | unmanage () |
| | Turn off the reference counting mechanism for this object.
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int | managed () const |
| | Return 1 if the object is managed. Otherwise return 0.
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| Identifier | identifier () |
| | Return the Identifier for this argument.
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virtual void | push_material (const Ref< Material > &m) |
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virtual void | push_appearance (const Ref< Appearance > &a) |
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virtual void | push_transform (const Ref< Transform > &t) |
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virtual Ref< Material > | pop_material () |
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virtual Ref< Appearance > | pop_appearance () |
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virtual Ref< Transform > | pop_transform () |
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| RefCount (const RefCount &) |
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RefCount & | operator= (const RefCount &) |
The documentation for this class was generated from the following file: