|
ClanLib
2.3.7
|
2D (x,y) point structure - Integer More...
#include <point.h>

Public Types | |
| typedef int | datatype |
Public Member Functions | |
| CL_Point () | |
| CL_Point (int x, int y) | |
| CL_Point (const CL_Pointx< int > &p) | |
| CL_Point (const CL_Vec2< int > &p) | |
Attributes | |
| CL_Vec2< int > & | normalize () |
| Normalizes this vector. More... | |
| int | dot (const CL_Vec2< int > &vector) const |
| Dot products this vector with an other vector. More... | |
| CL_Vec2< int > & | round () |
| Rounds all components of this vector. More... | |
| CL_Vec2< int > & | rotate (const CL_Vec2< int > &hotspot, const CL_Angle &angle) |
| Rotate this vector around another point. More... | |
| int | length () const |
| Returns the length (magnitude) of this vector. More... | |
| CL_Angle | angle (const CL_Vec2< int > &vector) const |
| Calculate the angle between this vector and an other vector. More... | |
| CL_Angle | angle_relative (const CL_Vec2< int > &vector) const |
| Calculate the angle between this vector relative to another vector. More... | |
| int | distance (const CL_Vec2< int > &vector) const |
| Calculate the distance between this vector and an other vector. More... | |
| int | round_value (float value) const |
| Rounds a value for the datatype. More... | |
Operators | |
| const int & | operator[] (unsigned int i) const |
| int & | operator[] (unsigned int i) |
| operator int * () | |
| operator int *const () const | |
| void | operator+= (const CL_Vec2< int > &vector) |
| += operator. More... | |
| void | operator+= (intvalue) |
| += operator. More... | |
| CL_Vec2< int > | operator+ (const CL_Vec2< int > &vector) const |
| |
| CL_Vec2< int > | operator+ (intvalue) const |
| |
| void | operator-= (const CL_Vec2< int > &vector) |
| -= operator. More... | |
| void | operator-= (intvalue) |
| -= operator. More... | |
| CL_Vec2< int > | operator- (const CL_Vec2< int > &vector) const |
| |
| CL_Vec2< int > | operator- (intvalue) const |
| |
| CL_Vec2< int > | operator- () const |
| |
| void | operator*= (const CL_Vec2< int > &vector) |
| *= operator. More... | |
| void | operator*= (intvalue) |
| *= operator. More... | |
| CL_Vec2< int > | operator* (const CL_Vec2< int > &vector) const |
| |
| CL_Vec2< int > | operator* (intvalue) const |
| |
| void | operator/= (const CL_Vec2< int > &vector) |
| /= operator. More... | |
| void | operator/= (intvalue) |
| /= operator. More... | |
| CL_Vec2< int > | operator/ (const CL_Vec2< int > &vector) const |
| / operator. More... | |
| CL_Vec2< int > | operator/ (intvalue) const |
| / operator. More... | |
| bool | operator== (const CL_Vec2< int > &vector) const |
| == operator. More... | |
| bool | operator!= (const CL_Vec2< int > &vector) const |
| != operator. More... | |
Static Public Member Functions | |
| static CL_Pointx< int > | calc_origin (CL_Origin origin, const CL_Sizex< int > &size) |
| Returns the anchor point for the origin within the dimensions of the size structure. More... | |
| static int | dot (const CL_Vec2< int > &vector_1, const CL_Vec2< int > &vector_2) |
| Dot products a vector with an other vector. More... | |
| static CL_Vec2< int > | normalize (const CL_Vec2< int > &vector) |
| Normalizes a vector. More... | |
| static CL_Vec2< int > | rotate (const CL_Vec2< int > &vector, const CL_Vec2< int > &hotspot, const CL_Angle &angle) |
| Rotate a vector around another point. More... | |
| static CL_Vec2< int > | round (const CL_Vec2< int > &vector) |
| Rounds all components on a vector. More... | |
Public Attributes | |
| union { | |
| Type g | |
| Type t | |
| Type y | |
| }; | |
| union { | |
| Type r | |
| Type s | |
| Type x | |
| }; | |
| int | g |
| int | r |
| int | s |
| int | t |
| int | x |
| int | y |
2D (x,y) point structure - Integer
|
inline |
|
inline |
|
inline |
|
inline |
Calculate the angle between this vector and an other vector.
| vector | = Second vector used to calculate angle. |
Calculate the angle between this vector relative to another vector.
| vector | = Second vector used to calculate angle. |
|
staticinherited |
Returns the anchor point for the origin within the dimensions of the size structure.
| origin | = The origin |
| size | = The size |
Calculate the distance between this vector and an other vector.
| vector | = Second vector used to calculate distance. |
|
inlinestaticinherited |
Dot products a vector with an other vector.
Operates in the native datatype
| vector_1 | = First vector used for the dot product. |
| vector_2 | = Second vector used for the dot product. |
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
Dot products this vector with an other vector.
Operates in the native datatype
| vector | Second vector used for the dot product. |
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
|
inherited |
Returns the length (magnitude) of this vector.
Operates in the native datatype
Normalizes a vector.
Operates in the native datatype
| vector | = Vector to use |
Normalizes this vector.
Operates in the native datatype
|
inlineinherited |
|
inlineinherited |
!= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
*= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
|
inlineinherited |
*= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
+= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
|
inlineinherited |
+= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
-= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
|
inlineinherited |
-= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
/ operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
/ operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
/= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
|
inlineinherited |
/= operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
== operator.
References CL_Vec2< Type >::x, and CL_Vec2< Type >::y.
|
inlineinherited |
|
inlineinherited |
|
staticinherited |
Rotate a vector around another point.
| vector | = Vector to use |
| hotspot | The point around which to rotate. |
| angle | = Angle to rotate. |
|
inherited |
Rotate this vector around another point.
| hotspot | The point around which to rotate. |
| angle | = Angle to rotate. |
Rounds all components on a vector.
Uses Asymmetric Arithmetic Rounding
| vector | = Vector to use |
Rounds all components of this vector.
Uses Asymmetric Arithmetic Rounding
|
inherited |
Rounds a value for the datatype.
For doubles and floats, this function does not round.
| value | = Value to round |
| union { ... } |
| union { ... } |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
1.8.4