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| void | arm (timeout_t timeout) |
| | Arm event to trigger at specified timeout.
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| void | attach (TimerQueue *queue) |
| | Attach event to a timer queue.
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void | detach (void) |
| | Detach event from a timer queue.
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void | disarm (void) |
| | Disarm event.
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| timeout_t | get (void) const |
| | Time remaining until expired.
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| TimerQueue * | list (void) const |
| | Get the timer queue we are attached to.
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| timeout_t | operator* () const |
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void | update (void) |
| | Notify timer queue that the timer has been updated.
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virtual | ~event () |
| | Detaches from queue when destroyed.
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void | delist (void) |
| | Remove our object from the list it is currently part of.
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| void | enlist (OrderedIndex *index) |
| | Attach our object to a linked list.
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| void | enlistHead (OrderedIndex *index) |
| | Attach our object to the start of a linked list though an ordered index.
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| void | enlistTail (OrderedIndex *index) |
| | Attach our object to the end of a linked list though an ordered index.
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| DLinkedObject * | getNext (void) const |
| | Get next node in the list when iterating.
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| DLinkedObject * | getPrev (void) const |
| | Get previous node in the list for reverse iteration.
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| virtual void | insert (DLinkedObject *object) |
| | Insert object, method in derived object.
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| void | insertHead (DLinkedObject *object) |
| | Insert object in front of our object.
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| void | insertTail (DLinkedObject *object) |
| | Insert object behind our object.
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| bool | is_head (void) const |
| | Test if we are at the head of a list.
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| bool | is_tail (void) const |
| | Test if we are at the end of a list.
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| DLinkedObject & | operator*= (DLinkedObject *object) |
| | Insert object in list with our object.
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| DLinkedObject & | operator+= (DLinkedObject *object) |
| | Insert object behind our object.
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| DLinkedObject & | operator-= (DLinkedObject *object) |
| | Insert object in front of our object.
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| void | delist (OrderedIndex *index) |
| | Remove our ordered object from an existing index.
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| void | enlistHead (OrderedIndex *index) |
| | List our ordered object at start of a linked list on an index.
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| void | enlistTail (OrderedIndex *index) |
| | List our ordered object at end of a linked list on an index.
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| OrderedObject * | getNext (void) const |
| | Get next ordered member when iterating.
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| void | delist (LinkedObject **root) |
| | Locate and remove ourselves from a list of objects.
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| void | enlist (LinkedObject **root) |
| | Add our object to an existing linked list through a pointer.
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| LinkedObject * | getNext (void) const |
| | Get next effective object when iterating.
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| bool | is_member (LinkedObject *list) const |
| | Search to see if we are a member of a specific list.
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| virtual void | release (void) |
| | Release list, mark as no longer linked.
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| virtual void | retain (void) |
| | Retain by marking as self referenced list.
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ObjectProtocol * | copy (void) |
| | Retain (increase retention of) object when copying.
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| void | operator++ (void) |
| | Increase retention operator.
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| void | operator-- (void) |
| | Decrease retention operator.
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virtual | ~ObjectProtocol () |
| | Required virtual destructor.
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| | event (timeout_t expire) |
| | Construct a timer event object and initially arm.
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| | event (TimerQueue *queue, timeout_t expire) |
| | Construct an armed timer event object and attach to queue.
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virtual void | expired (void)=0 |
| | Event method to call in derived class when timer expires.
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| virtual timeout_t | timeout (void) |
| | Expected next timeout for the timer.
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| bool | is_active (void) const |
| | Check if timer active.
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| bool | update (void) |
| | Check if timer has been updated since last check.
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void | clear (void) |
| | Clear pending timer, has no value.
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| timeout_t | get (void) const |
| | Get remaining time until the timer expires.
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| | operator bool () const |
| | Check if timer expired for is() expression.
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| bool | operator! () const |
| | Check if timer has expired.
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| bool | operator!= (const Timer &timer) const |
| | Compare timers if not same timeout.
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| timeout_t | operator* () const |
| | Get remaining time until timer expires by reference.
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| Timer & | operator+= (time_t expire) |
| | Adjust timer expiration.
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| Timer & | operator+= (timeout_t expire) |
| | Adjust timer expiration.
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| timeout_t | operator- (const Timer &timer) |
| | Compute difference between two timers.
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| Timer & | operator-= (time_t expire) |
| | Adjust timer expiration.
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| Timer & | operator-= (timeout_t expire) |
| | Adjust timer expiration.
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| bool | operator< (const Timer &timer) const |
| | Compare timers if earlier timeout than another timer.
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| bool | operator<= (const Timer &timer) const |
| | Compare timers if earlier than or equal to another timer.
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| Timer & | operator= (time_t expire) |
| | Set timer expiration.
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| Timer & | operator= (timeout_t expire) |
| | Set timer expiration.
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| bool | operator== (const Timer &timer) const |
| | Compare timers if same timeout.
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| bool | operator> (const Timer &timer) const |
| | Compare timers if later timeout than another timer.
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| bool | operator>= (const Timer &timer) const |
| | Compare timers if later than or equal to another timer.
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| void | set (time_t expire) |
| | Set the timer to expire.
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| void | set (timeout_t expire) |
| | Set the timer to expire.
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void | set (void) |
| | Set (update) the timer with current time.
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|
| Timer () |
| | Construct an untriggered timer set to the time of creation.
|
| | Timer (const Timer ©) |
| | Construct a timer from a copy of another timer.
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| | Timer (time_t offset) |
| | Construct a triggered timer that expires at specified offset.
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| | Timer (timeout_t offset) |
| | Construct a triggered timer that expires at specified offset.
|
|
| DLinkedObject () |
| | Construct an unlinked object.
|
|
| DLinkedObject (const DLinkedObject &from) |
| | DLinkedObject (OrderedIndex *index) |
| | Construct and add our object to an existing double linked list at end.
|
| virtual | ~DLinkedObject () |
| | Delete linked list object.
|
|
void | delist (void) |
| | Remove our object from the list it is currently part of.
|
| void | enlist (OrderedIndex *index) |
| | Attach our object to a linked list.
|
| void | enlistHead (OrderedIndex *index) |
| | Attach our object to the start of a linked list though an ordered index.
|
| void | enlistTail (OrderedIndex *index) |
| | Attach our object to the end of a linked list though an ordered index.
|
| DLinkedObject * | getNext (void) const |
| | Get next node in the list when iterating.
|
| DLinkedObject * | getPrev (void) const |
| | Get previous node in the list for reverse iteration.
|
| virtual void | insert (DLinkedObject *object) |
| | Insert object, method in derived object.
|
| void | insertHead (DLinkedObject *object) |
| | Insert object in front of our object.
|
| void | insertTail (DLinkedObject *object) |
| | Insert object behind our object.
|
| bool | is_head (void) const |
| | Test if we are at the head of a list.
|
| bool | is_tail (void) const |
| | Test if we are at the end of a list.
|
| DLinkedObject & | operator*= (DLinkedObject *object) |
| | Insert object in list with our object.
|
| DLinkedObject & | operator+= (DLinkedObject *object) |
| | Insert object behind our object.
|
| DLinkedObject & | operator-= (DLinkedObject *object) |
| | Insert object in front of our object.
|
|
| OrderedObject () |
| | Construct an ordered object unattached.
|
|
| OrderedObject (const OrderedObject &from) |
| | OrderedObject (OrderedIndex *index) |
| | Construct an ordered object aot end of a an index.
|
| void | delist (OrderedIndex *index) |
| | Remove our ordered object from an existing index.
|
| void | enlistHead (OrderedIndex *index) |
| | List our ordered object at start of a linked list on an index.
|
| void | enlistTail (OrderedIndex *index) |
| | List our ordered object at end of a linked list on an index.
|
| OrderedObject * | getNext (void) const |
| | Get next ordered member when iterating.
|
| | LinkedObject () |
| | Construct base class unattached to anyone.
|
|
| LinkedObject (const LinkedObject &from) |
| | LinkedObject (LinkedObject **root) |
| | Construct base class attached to a chain of objects.
|
| void | delist (LinkedObject **root) |
| | Locate and remove ourselves from a list of objects.
|
| void | enlist (LinkedObject **root) |
| | Add our object to an existing linked list through a pointer.
|
| LinkedObject * | getNext (void) const |
| | Get next effective object when iterating.
|
| bool | is_member (LinkedObject *list) const |
| | Search to see if we are a member of a specific list.
|
| virtual void | release (void) |
| | Release list, mark as no longer linked.
|
| virtual void | retain (void) |
| | Retain by marking as self referenced list.
|
|
ObjectProtocol * | copy (void) |
| | Retain (increase retention of) object when copying.
|
| void | operator++ (void) |
| | Increase retention operator.
|
| void | operator-- (void) |
| | Decrease retention operator.
|
|
virtual | ~ObjectProtocol () |
| | Required virtual destructor.
|
A timer event object that lives on a timer queue.
Timer events are triggered through the timer queue's expire method. Timer events also modify the queue when they are changed, particularly to force re-evaluation of the expiration period. This class is not used by itself but rather as a base class for a timer event object.
- Author
- David Sugar dyfet.nosp@m.@gnu.nosp@m.telep.nosp@m.hony.nosp@m..org
Definition at line 282 of file timers.h.