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| SCElementAccumulateSymmSCMatrix (SymmSCMatrix *) |
| int | has_side_effects () |
| | By default this returns nonzero.
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| void | process (SCMatrixBlockIter &) |
| | This is the fallback routine to process blocks and is called by process_spec members that are not overridden.
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| SCElementOp (StateIn &s) |
| virtual int | has_collect () |
| | If duplicates of the SCElementOp exist (that is, there is more than one node), then if has_collect returns nonzero then collect is called with a MessageGrp reference after all of the blocks have been processed.
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virtual void | defer_collect (int) |
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virtual void | collect (const Ref< MessageGrp > &) |
| virtual void | collect (const Ref< SCElementOp > &) |
| | Multithreaded use of cloneable SCElementOp objects requires that data from cloned objects be collected.
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| virtual bool | threadsafe () |
| | Returns true if this SCElementOp is threadsafe.
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| virtual bool | cloneable () |
| | Returns true if this SCElementOp supports the cloneable member.
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| virtual Ref< SCElementOp > | clone () |
| | Returns a clone of this object.
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| void | process_base (SCMatrixBlock *block) |
| | Lazy matrix implementors can call this member when the type of block specialization is unknown.
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| virtual void | process_spec_rect (SCMatrixRectBlock *) |
| | Matrices should call these members when the type of block is known.
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virtual void | process_spec_ltri (SCMatrixLTriBlock *) |
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virtual void | process_spec_diag (SCMatrixDiagBlock *) |
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virtual void | process_spec_vsimp (SCVectorSimpleBlock *) |
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virtual void | process_spec_rectsub (SCMatrixRectSubBlock *) |
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virtual void | process_spec_ltrisub (SCMatrixLTriSubBlock *) |
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virtual void | process_spec_diagsub (SCMatrixDiagSubBlock *) |
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virtual void | process_spec_vsimpsub (SCVectorSimpleSubBlock *) |
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SavableState & | operator= (const SavableState &) |
| void | save_state (StateOut &) |
| | Save the state of the object as specified by the StateOut object.
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| void | save_object_state (StateOut &) |
| | This can be used for saving state when the exact type of the object is known for both the save and the restore.
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| virtual void | save_vbase_state (StateOut &) |
| | Save the virtual bases for the object.
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| virtual void | save_data_state (StateOut &) |
| | Save the base classes (with save_data_state) and the members in the same order that the StateIn CTOR initializes them.
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| DescribedClass (const DescribedClass &) |
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DescribedClass & | operator= (const DescribedClass &) |
| ClassDesc * | class_desc () const throw () |
| | This returns the unique pointer to the ClassDesc corresponding to the given type_info object.
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const char * | class_name () const |
| | Return the name of the object's exact type.
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int | class_version () const |
| | Return the version of the class.
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| virtual void | print (std::ostream &=ExEnv::out0()) const |
| | Print the object.
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int | lock_ptr () const |
| | Lock this object.
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int | unlock_ptr () const |
| | Unlock this object.
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void | use_locks (bool inVal) |
| | start and stop using locks on this object
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refcount_t | nreference () const |
| | Return the reference count.
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refcount_t | reference () |
| | Increment the reference count and return the new count.
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refcount_t | dereference () |
| | Decrement the reference count and return the new count.
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int | managed () const |
| void | unmanage () |
| | Turn off the reference counting mechanism for this object.
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int | managed () const |
| | Return 1 if the object is managed. Otherwise return 0.
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| Identifier | identifier () |
| | Return the Identifier for this argument.
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static void | save_state (SavableState *s, StateOut &) |
| static SavableState * | restore_state (StateIn &si) |
| | Restores objects saved with save_state.
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static SavableState * | key_restore_state (StateIn &si, const char *keyword) |
| | Like restore_state, but keyword is used to override values while restoring.
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static SavableState * | dir_restore_state (StateIn &si, const char *objectname, const char *keyword=0) |
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| SavableState (const SavableState &) |
| | SavableState (StateIn &) |
| | Each derived class StateIn CTOR handles the restore corresponding to calling save_object_state, save_vbase_state, and save_data_state listed above.
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| RefCount (const RefCount &) |
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RefCount & | operator= (const RefCount &) |