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ClanLib
2.3.7
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This is the complete list of members for CL_Quadf, including all inherited members.
| apply_alignment(CL_Origin origin, floatx, floaty) | CL_Quadx< float > | |
| center() const | CL_Quadx< float > | |
| CL_Quadf() | CL_Quadf | inline |
| CL_Quadf(const CL_Vec2< float > &new_p, const CL_Vec2< float > &new_q, const CL_Vec2< float > &new_r, const CL_Vec2< float > &new_s) | CL_Quadf | inline |
| CL_Quadf(const CL_Rectf &rect) | CL_Quadf | inline |
| CL_Quadf(const CL_Quadx< float > &quad) | CL_Quadf | inline |
| CL_Quadx() | CL_Quadx< float > | inline |
| CL_Quadx(const CL_Vec2< float > &new_p, const CL_Vec2< float > &new_q, const CL_Vec2< float > &new_r, const CL_Vec2< float > &new_s) | CL_Quadx< float > | inline |
| CL_Quadx(const CL_Rectx< float > &rect) | CL_Quadx< float > | inline |
| CL_Quadx(const CL_Quadx< float > &quad) | CL_Quadx< float > | inline |
| get_bounds() const | CL_Quadx< float > | |
| get_height() const | CL_Quadx< float > | |
| get_size() const | CL_Quadx< float > | inline |
| get_width() const | CL_Quadx< float > | |
| operator!=(const CL_Quadx< float > &quad) const | CL_Quadx< float > | inline |
| operator+(const CL_Quadx< float > &quad) const | CL_Quadx< float > | inline |
| operator+(const CL_Vec2< float > &point) const | CL_Quadx< float > | inline |
| operator+=(const CL_Quadx< float > &quad) | CL_Quadx< float > | inline |
| operator+=(const CL_Vec2< float > &point) | CL_Quadx< float > | inline |
| operator-(const CL_Quadx< float > &quad) const | CL_Quadx< float > | inline |
| operator-(const CL_Vec2< float > &point) const | CL_Quadx< float > | inline |
| operator-=(const CL_Quadx< float > &quad) | CL_Quadx< float > | inline |
| operator-=(const CL_Vec2< float > &point) | CL_Quadx< float > | inline |
| operator==(const CL_Quadx< float > &quad) const | CL_Quadx< float > | inline |
| p | CL_Quadx< float > | |
| q | CL_Quadx< float > | |
| r | CL_Quadx< float > | |
| rotate(const CL_Vec2< float > &hotspot, const CL_Angle &angle) | CL_Quadx< float > | |
| s | CL_Quadx< float > | |
| scale(float sx, float sy) | CL_Quadx< float > | |
| scale(const CL_Vec2< float > &hotspot, float sx, float sy) | CL_Quadx< float > |
1.8.4