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Remake
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Public Member Functions | |
| client_t () | |
Public Attributes | |
| socket_t | socket |
| Socket used to reply to the client (invalid for pseudo clients). | |
| int | job_id |
| Job for which the built script called remake and spawned the client (negative for original clients). | |
| bool | failed |
| Whether some targets failed in mode -k. | |
| string_list | pending |
| Targets not yet started. | |
| string_set | running |
| Targets being built. | |
| variable_map | vars |
| Variables set on request. | |
| bool | delayed |
| Whether it is a dependency client and a script has to be started on request completion. | |
Client waiting for a request to complete.
There are two kinds of clients:
Among pseudo clients, there are two categories:
Definition at line 599 of file remake.cpp.
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inline |
Definition at line 608 of file remake.cpp.
| bool client_t::delayed |
Whether it is a dependency client and a script has to be started on request completion.
Definition at line 607 of file remake.cpp.
Referenced by client_t(), and complete_request().
| bool client_t::failed |
Whether some targets failed in mode -k.
Definition at line 603 of file remake.cpp.
Referenced by client_t().
| int client_t::job_id |
Job for which the built script called remake and spawned the client (negative for original clients).
Definition at line 602 of file remake.cpp.
Referenced by client_t(), and complete_request().
| string_list client_t::pending |
Targets not yet started.
Definition at line 604 of file remake.cpp.
| string_set client_t::running |
Targets being built.
Definition at line 605 of file remake.cpp.
| socket_t client_t::socket |
Socket used to reply to the client (invalid for pseudo clients).
Definition at line 601 of file remake.cpp.
Referenced by client_t(), and complete_request().
| variable_map client_t::vars |
Variables set on request.
Definition at line 606 of file remake.cpp.