| _onTransformationChanged (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | protected |
| _onTransformationChanged(cls, _) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | protected |
| add(cls, SceneNode object) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| applyOperation(cls, operation, *args, **kwargs) | UM.Scene.Selection.Selection | |
| clear(cls) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| clearFace(cls) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| getAllSelectedObjects(cls) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| getBoundingBox(cls) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| getCount(cls) | UM.Scene.Selection.Selection | |
| getFaceSelectMode(cls) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| getHoverFace(cls) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| getSelectedFace(cls) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| getSelectedObject(cls, int index) | UM.Scene.Selection.Selection | |
| getSelectionCenter(cls) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| hasSelection(cls) | UM.Scene.Selection.Selection | |
| hoverFace(cls, SceneNode object, int face_id) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| hoverFaceChanged (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | static |
| isSelected(cls, SceneNode object) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| remove(cls, SceneNode object) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| selectedFaceChanged (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | static |
| selectionCenterChanged (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | static |
| selectionChanged (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | static |
| setFace(cls, SceneNode object, int face_id) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| setFaceSelectMode(cls, bool select) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| toggleFace(cls, SceneNode object, int face_id) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| unhoverFace(cls, Optional["SceneNode"] object=None) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |
| unsetFace(cls, Optional["SceneNode"] object=None) (defined in UM.Scene.Selection.Selection) | UM.Scene.Selection.Selection | |