#include <math3d.h>
Public Methods | |
| Vector3D& | baseRow (int i) |
| float | operator() (int i, int j) const |
| float& | operator() (int i, int j) |
Public Attributes | |
| float | s11 |
| float | s12 |
| float | s13 |
| float | s21 |
| float | s22 |
| float | s23 |
| float | s31 |
| float | s32 |
| float | s33 |
| struct { | |
| float s11 | |
| float s12 | |
| float s13 | |
| float s21 | |
| float s22 | |
| float s23 | |
| float s31 | |
| float s32 | |
| float s33 | |
| } | sclr |
| float | m [3][3] |
Static Public Attributes | |
| const Matrix3 | Identity |
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1.2.3 written by Dimitri van Heesch,
© 1997-2000